
This method is less accurate than the first and I would recommend using only the first method for now. The second method is to drag the object from the Object Window as before, but drag it on top of the original object.You can then drag it and click it easily into place next to the first wall. The second object is on top of the first. Another object will appear in the Cell View.
Double Right Click and the mod's status will change to Active Plug-in. If you have already created a mod, the process will be slightly different Now that you have a rudimentary understanding of what all the views do, it is time to start creating your first mod. The Basics of Creating a Simple Skyrim Mod This will also list all the objects that you have added to your mods on the right-hand side. This lists all the cells in Skyrim as well as any that you create for your mods. You can move around inside the window and also zoom in and out (we will cover this in more detail shortly). The Render Window renders your mod so that you can see how it will look in-game. You will use this window a lot while creating mods. You can see that the left-hand tree has all of the categories of objects and the right-hand panel has the objects that are stored in a category. The Object Window is where all the objects that you can add to mods are stored. The majority of these buttons are not needed for a beginner, so we will largely leave these alone at the moment. The first is the Creation Kit itself, which has the menus and a number of buttons. Perhaps most impressive is that the modders created a custom follower framework from the ground up just for Curry.īrilliantly, Curry has started a new video series in which she plays Skyrim with her own mod.As you can see, it is made up of a number of separate windows called views. There are even a few Easter eggs scattered throughout the house long-time Curry fans may recognise.
This cottage also doubles as a player home, with almost every crafting station and ample safe storage. In-game Curry lives in a cozy little cottage called Brightwood, in the mountains east of Drelas' Cottage, north-west of Whiterun. She has a fully fleshed-out, lore-friendly backstory. She can be recruited after completing a short quest.Ĭurry is a two-handed barbarian who favours getting up close and personal, but with her unique bow, she's also a devastating archer. In the mod, Curry is a fully voice-acted follower, voiced by the real Curry herself. An enormous amount of effort has gone into this mod, which is the work of a core team of just a handful of people.